4th Earth

Format: Interactive.

Status: Ongoing.

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4th Earth is a tabletop role-playing game I’m designing to facilitate collaborative storytelling. It’s the first step in a potentially much larger project.

It has two aspects as of this writing—the rules-as-written, which define the gameplay, and the lore, which describes a world and its history.

I have an affinity for building complex adaptive systems that, hopefully, inspire players (the audience) to wander through and wonder about the possibilities. The rules are designed to create a baseline that can be learned easily during gameplay. (There are many systems available, and 4th Earth RAW isn’t the easiest, but it’s also not the most complex.)

The world will be the setting for some fiction writing I hope to get to.

4th Earth logo combining a stylize 4 and a capital E

4th Earth logo designed by Alexander Midknight